class
League
/
CommonMark
/
Node
/
NodeWalker
final
NodeWalker
Properties
private
$root
Default: null
private
$current
Default: null
private
$entering
Default: null
Methods
public
__construct ( Node $root ) : void
public
next ( ) : void
Returns an event which contains node and entering flag (entering is true when we enter a Node from a parent or sibling, and false when we reenter it from child)
public
resumeAt ( Node $node , bool $entering ) : void
Resets the iterator to resume at the specified node